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27 February 07 · A bit of Turnpike history

Turnpike was originally created by Wu for the 2.6 release, and since then has remained largely unchanged. For 4.0 the lighting has changed so a new version was needed. Unfortunately the original .map file is no longer available.

Hybridesque initially took over turnpike development and worked at it using a variety of techniques. He spent some time in sketchup and 3dsmax converting much of the level to mesh. At that stage the tools for model conversion weren't up to the stage they are now, and he essentially hit a brick wall with that path.

After that he decompiled the bsp in to a map file then proceeded to clean-up the map and change some of the textures. As part of the texture change he replaced all the paintings with MidgetKiller and BladeKillers help. He unfortunately got caught up with personal commitments and had to give up development on the map.

A while after that ShimkyBoy took over development. He did some more tidying up of brushes and added some models. He got caught out with lots to do on his own maps, and little time to spend on turnpike.

And that's the stage that I got it. Most of the issues with the brushwork have been cleaned up, the textures are in a pretty good state, and there are several models to work with.

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